September 26, 1972:
The good and bad vibes two people beam at each other will be measured by sounds and images electronically created, when GAME FOR TWO PLAYERS opens at The Brooklyn Museum on October 14. The interaction piece by multimedia pioneer Morton Sobotnick, will be open to the public from Noon to 4:00 P.M. every Saturday and Sunday from October 14 to November 5. School classes may participate on Wednesdays and Thursdays from October 11 to November 2 by calling the Museum’s Education Department for an appointment. A student from Polytechnic Institute of Brooklyn, will act as “Gamekeeper”. Admission is free.
GAME FOR TWO PLAYERS presents a combination of electronic sound and light in two phases and is played by two participants. The players enter a darkened room, kneel in what looks like a velvet church pew and clasp hands. By touching a series of control panels, the players produce a variety of electronic tones and panoramic color images, and, depending upon the skill of the players, GAME can last from 30 seconds to an hour. It is described as “an experience akin to a ritualistic ceremony.”
One of America’s leading electronic composers, Morton Sobotnick has been working on GAME FOR TWO PLAYERS, which he calls an “audience activated concept,” for more than five years. His earlier works of this kind, “Play One" and “Play Two”, have been performed extensively throughout the United States. Director of electronic music and associate dean at California Institute for the Arts, Subotnick holds an M.A. in Composition from Mills College in California where he studied with Milhaud and Kirschner. After founding the Mills Performing Group and the San Francisco Tape Music Center, he became musical director of the Lincoln Center Repertory. While in New York, he taught in the Intermedia Arts Program at New York University, and was director of electronic music at the Electric Circus.
Brooklyn Museum Archives. Records of the Department of Public Information. Press releases, 1971 - 1988. 1972, 068.